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CALLOUT(9)                 Kernel Developer's Manual                CALLOUT(9)

NAME
     callout_init, callout_destroy, callout_halt, callout_reset,
     callout_schedule, callout_setfunc, callout_stop, callout_pending,
     callout_expired, callout_invoking, callout_ack - execute a function after
     a specified length of time

SYNOPSIS
     #include <sys/callout.h>

     void
     callout_init(callout_t *c, u_int flags);

     void
     callout_destroy(callout_t *c);

     void
     callout_reset(callout_t *c, int ticks, void (*func)(void *), void *arg);

     void
     callout_schedule(callout_t *c, int ticks);

     void
     callout_setfunc(callout_t *c, void (*func)(void *), void *arg);

     bool
     callout_stop(callout_t *c);

     bool
     callout_halt(callout_t *c, void *interlock);

     bool
     callout_pending(callout_t *c);

     bool
     callout_expired(callout_t *c);

     bool
     callout_active(callout_t *c);

     bool
     callout_invoking(callout_t *c);

     void
     callout_ack(callout_t *c);

DESCRIPTION
     The callout facility provides a mechanism to execute a function at a
     given time.  The timer is based on the hardclock timer which ticks hz
     times per second.  The function is called at softclock interrupt level.

     Clients of the callout facility are responsible for providing pre-
     allocated callout structures, or "handles".  The callout facility
     replaces the historic UNIX functions timeout() and untimeout().

FUNCTIONS
     The callout_init() function initializes the callout handle c for use.  No
     operations can be performed on the callout before it is initialized.  If
     the flags argument is CALLOUT_MPSAFE, the handler will be called without
     getting the global kernel lock.  In this case it should only use
     functions that are multiprocessor safe.

     callout_destroy() destroys the callout, preventing further use.  It is
     provided as a diagnostic facility intended to catch bugs.  To ensure
     future compatibility, callout_destroy() should always be called when the
     callout is no longer required (for instance, when a device is being
     detached).  The callout should be stopped before callout_destroy() is
     called by calling callout_halt().  Note that callout_stop() shouldn't be
     used for this purpose.

     The callout_reset() function resets and starts the timer associated with
     the callout handle c.  When the timer expires after ticks/hz seconds, the
     function specified by func will be called with the argument arg.  If the
     timer associated with the callout handle is already running, the callout
     will simply be rescheduled to execute at the newly specified time.  Once
     the timer is started, the callout handle is marked as PENDING.  Once the
     timer expires, the handle is marked as EXPIRED and INVOKING, and the
     PENDING status is cleared.

     The callout_setfunc() function sets the function and argument of the
     callout handle c to func and arg respectively.  The callout handle must
     already be initialized.  If a callout will always be used with the same
     function and argument, then callout_setfunc() used in conjunction with
     callout_schedule() is slightly more efficient than using callout_reset().

     The callout_stop() function requests that the timer associated with the
     callout handle c be stopped.  The PENDING and EXPIRED status for the
     callout handle is cleared.  It is safe to call callout_stop() on a
     callout handle that is not pending, so long as it is initialized.
     callout_stop() will return a non-zero value if the callout was EXPIRED.
     Note that callout_stop() can return while the callout is running on a
     different CPU or at a different interrupt priority level on the current
     CPU.  It can only be said to prevent the callout from firing in the
     future, unless explicitly re-scheduled.  To stop a callout and wait for
     completion, use callout_halt().

     callout_halt() acts much like callout_stop(), but waits for the callout
     to complete if it is currently in-flight.  callout_halt() may not be
     called from a hard interrupt handler as it will sleep if the callout is
     currently executing.  If the callout can take locks (such as mutexes or
     RW locks), the caller of callout_halt() must not hold any of those locks,
     otherwise the two could deadlock.  To facilitate this, callout_halt() can
     optionally release a single mutex specified by the interlock parameter.
     If interlock is not NULL and the calling thread must wait for the callout
     to complete, interlock will be released before waiting and re-acquired
     before returning.  If no wait is required, interlock will not be
     released.  However, to avoid race conditions the caller should always
     assume that interlock has been released and reacquired, and act
     accordingly.

     The callout_pending() function tests the PENDING status of the callout
     handle c.  A PENDING callout is one that has been started and whose
     function has not yet been called.  Note that it is possible for a
     callout's timer to have expired without its function being called if
     interrupt level has not dropped low enough to let softclock interrupts
     through.  Note that it is only safe to test PENDING status when at
     softclock interrupt level or higher.

     The callout_expired() function tests to see if the callout's timer has
     expired and its function called.

     The callout_active() function returns true if a timer has been started
     but not explicitly stopped, even if it has already fired.
     callout_active(foo) is logically the same as callout_pending(foo) ||
     callout_expired(foo); it is implemented as a separate function for
     compatibility with FreeBSD and for the special case of
     TCP_TIMER_ISARMED().  Its use is not recommended.

     The callout_invoking() function tests the INVOKING status of the callout
     handle c.  This flag is set just before a callout's function is being
     called.  Since the priority level is lowered prior to invocation of the
     callout function, other pending higher-priority code may run before the
     callout function is allowed to run.  This may create a race condition if
     this higher-priority code deallocates storage containing one or more
     callout structures whose callout functions are about to be run.  In such
     cases, one technique to prevent references to deallocated storage would
     be to test whether any callout functions are in the INVOKING state using
     callout_invoking(), and if so, to mark the data structure and defer
     storage deallocation until the callout function is allowed to run.  For
     this handshake protocol to work, the callout function will have to use
     the callout_ack() function to clear this flag.

     The callout_ack() function clears the INVOKING state in the callout
     handle c.  This is used in situations where it is necessary to protect
     against the race condition described under callout_invoking().

CONCURRENCY
     The callout facility performs locking internally in order to guarantee
     the atomicity of individual operations performed on callouts.  It does
     not provide life cycle management of user-provided callout data
     structures, nor does it ensure that groups of operations (multiple
     function calls) are performed atomically.  These aspects of callout
     management are the responsibility of the user of the callout facility.

     Scheduled callouts may be active concurrently in a context different to
     the user of the callout facility: on another CPU, or at a different
     interrupt priority level or thread on the current CPU.  The callout
     facility provides only one guarantee in this regard: any given callout
     will never have multiple concurrent invocations.

SEE ALSO
     condvar(9), hz(9), softint(9), workqueue(9)

HISTORY
     The callout facility was implemented by Artur Grabowski and Thomas
     Nordin, based on the work of G. Varghese and A. Lauck, described in the
     paper Hashed and Hierarchical Timing Wheels: Data Structures for the
     Efficient Implementation of a Timer Facility in the Proceedings of the
     11th ACM Annual Symposium on Operating System Principles, Austin, Texas,
     November 1987.  It was adapted to the NetBSD kernel by Jason R. Thorpe.

NetBSD 10.99                   January 12, 2020                   NetBSD 10.99